Batman
Zeta returns to Neo-Gotham City to look for his creator, but falls into the clutches of Mad Stan, who turns him into a walking time-bomb. Batman and Ro must track Zeta down before time runs out.
While the Justice Society is visiting the Justice League for the first time, Batman is in Asia infiltrating a secret fortress where Ra’s Al Ghul is plotting a new scheme for world domination
A ruined agricultural breeder of dangerously oversized livestock plots his revenge on Gotham City.
Batman, Plastic Man and the Freedom Fighters go to a planet ruled by an oppressive dictator, who has designs on Earth. When they go there, they discover the inhabitants are too afraid to stand up to the dictator. And their lack of hope weakens, the Fighters’ leader Uncle Sam. The team and Batman are captured. […]
Terry is sent to Bruce’s old friend Kairi Tanaka to brush up on his combat skills, and inadvertently befriends the heir-apparent to the criminal organization KOBRA.
After the leader of KOBRA kidnaps Max to be his wife, Batman is forced not only to rescue her, but to stop KOBRA’s plot to revert the world back to when dinosaurs ruled it… with their gene-spliced dinosaur men as the dominant species.
The threat of an impending invasion from Apokolips compels Batman, Aquaman, and Martian Manhunter to form a new Justice League.
Trapped in a coffin, Batman must take astral form in order to stop the Gentleman Ghost from raising an army of the criminal undead.
After teaming up with Guy Gardner, Batman travels into the past with Green Arrow to stop Morgaine Le Fay from conquering Camelot.
Batman visits one of his teachers to help fight Kyodai Ken who has learned the secret of a death touch attack.
Terry must deal with both his rejection by his girlfriend, Dana, and a group of Bruce’s old enemies, the Royal Flush Gang, who pattern themselves after playing card ranks. Things look up for Terry when he meets a girl named Melanie who seems to share his problems.
Batman and Captain Marvel deal with Blockbuster. Later, Mogul forces Batman to races both heroes and villains with the fate of the world at stake.
The Red Hood, a hero from an alternate dimension, enlists the Dark Knight’s help against the Injustice Syndicate, a team of supervillains who are doppelgangers of Batman’s friends back home.
An elderly amusement park owner breaks Mr. Freeze out of jail, hoping to be “frozen” like him in order to achieve immortality.
Inque is freed by a lovesick worker at the cryogenics plant where she is being held. Trapped in her mutated form, she seeks to attain the chemicals that will allow her to once again regain her human shape, and get revenge on Batman and the “mysterious old man” who aids him.
Arnold Wesker, The Ventriloquist, is released from Arkham Asylum, deemed a healthy man – only to discover that his alternate personality Scarface may still be struggling to return.
While affected by the Scarecrow’s fear toxin, Batman finds himself an inmate of Arkham Asylum.
Plucked from time by Mongul, Jonah Hex brings Batman to Warworld to fight in gladiatorial competitions.
Batman gets involved when a friend of Terry’s and her adoptive father are haunted by eerie, man-shaped creatures made out of soil, and soon learns that they have a frightening connection to the girl’s biological father, who was thought to have perished in a nuclear accident.
Fifth-dimensional fan boy Bat-Mite inadvertently gives Joker his limitless power while hoping to witness a hero-villain showdown.
Batman and Wildcat face off against a trio of super-powered teenagers who are attacking symbols of consumerism.
A health resort, reputed to able to restore one’s youth, has a horrific price Batman must cancel.
Batman visits Aquaman during an investigation into some unusual seismic activity. There he discovers that Aquaman’s brother Orm is working with Black Manta to conquer Atlantis.